The other day I wrote this
“I should say a little about the High Church of the Holy Light. The church believes in the Creator a single godhead that consists of a Trinity. The Mother is the Creator and protector, The Father the judge and hunter; The Child is seen as a redeeming figure protecting creation from the Judgmental Eyes of the Father. The Family Trinity is seen as one Entity one god but three personas both Male and Female as the Child is seen sometimes as a Son and other times as a Daughter.”
about the high church of the Holy Light. So I wanted to take a few moments to mention a couple other religious orders within Erinbour. Talk about a new Pathfinder Class Idea , a moment about Magic and Spirit.
Some people might feel that Ancestral Worship moves counter to our decision to be a monotheistic base for all religions within Erinbour. It really isn’t and here is how. First the Ancestor Worshippers believed there was one God/Goddess who created the universe but in doing so gave up themselves to become the universe. We came from the universe therefore all before us have returned to the universe should be venerated as their Life was given like the Creator to the universe.
So the “trinity” to this religion follows, Creator/Universe/Us as being one essence yet seperate Individual personalities. It fits very well into our decision and we feel gives the world a different perspective.
There are those that believe there is no god/goddess though some agree that there was a creator and the creator either like the clockmaker set the universe in motion and left and others follow a similar thinking that the universe is a outcome of the “creators” death. I bring this one up to show that Erinbour will be inclusive of ideas and a lot of faiths will be presented within Denominations. I will share more as more “Denominations” are developed.
Aether vs. Ether
I want to spend a moment to talk about the Magical Energies that permeate Erinbour, known as the Aether. This is the Magic that Wizards and Sorcerer’s tap into when they craft their spells. It is a powerful force and can be harnessed through study, and force of will.
The Ether is the Spirit realm and it too can be drawn upon for Magical effect. Typically weaker in that to draw upon it draws first upon your own internal life energy, the Ether is what gives ordinary people the ability to spontaneously cast magic.
This leads us to a Quick Introduction to a New Class we are working on
The Spirit Guide will be able to commune with the recently decessed, have some mastery over the Ether, provide some Undead control/Rebuke and will potentially have earlier access to Reincarnate/Resurrect type abilities. We haven’t statted him up at all but I wanted to share the concept to everyone because we really like it.
Thats all for today as always please feel free to comment and let us know your thoughts.