Erinbour: Council of Powers

Mark/ June 11, 2014/ Design, Erinbour/ 0 comments

The Council of powers is the current ruling body within Erinbour. Built largely as the hereditary posts that made up of the Nobles and the Court of the Lost King. These offices through the last millennium since the days of the Lost King have lost the Hereditary features but are still assigned to the Family and regions of Erinbour. The

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Erinbour: History Lessons

Mark/ June 10, 2014/ Design, Erinbour/ 0 comments

The queen stood over her son, dead on the throne, shaking as the anger left her. Grief like her sons blood washed over her as the realization of what had happened. She could feel her body shaking and it wasn’t until the first stones clattered like thunder did she realize the floor was shifting beneath her. The King, bloody, stood

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Erinbour: Of Magics and Greatness

Mark/ June 6, 2014/ Design, Erinbour/ 0 comments

Wanted to take some time and share with you the loyal readers a high level look at Wizards, Sorcerers and a bit of how Magic works in Erinbour. Today we will be focusing on Pathfinder conversions primarily as the descisions made will primarily affect that rule set. To begin with we wanted to add our own stamp to Erinbour and

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Welcome to Erinbour

Mark/ May 25, 2014/ Design, Dynasty, Erinbour, Places of Power/ 0 comments

Erinbour is a fantasy setting that will for us at Heroic Journey Publishing be the answer to several nagging questions.The first brings us back a few years. Back in 2009 Chris and I had an idea for a series of Fantasy adventures that we were calling Places of Power. These mini settings could be dropped into any campaign and be

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